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| All courses > courses by subject > Texturing | ||||
| TITLE : Fundamentals of texture mapping in maya | ||||
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Of all the subjects in rendering texture mapping and uv layout is one of the least understood but one of the most important for effective realistic renderings. Learn the workflow and basics of texture mapping for all type of models with precise understanding of all the requirements related to non distorted decals, and realistic bump maps Only available as onsite module for organizations
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Type -Onsite, Duration 1-3 days, customisable | View content | ||
| TITLE : Fundamentals of maya software rendering and lighting |
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Prerequisites - working knowledge of Maya This module will cover all the topics related to rendering in maya.Know important parameters related to shaders, lights, shadows, hypershade and more. Only available as onsite module for organizations
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| Type -Onsite, Duration 2 days, customisable | View content | |||
| TITLE : Introduction to maya | ||||
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Prerequisites - none Introduce your design team/students to one of the most versatile and popular 3D tools available in industry today. Only available as onsite module for organizations
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Type -Onsite, Duration 2-5 days, custamisable |
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